From Bulbapedia, the community-driven Pokémon encyclopedia.
Guard Swap (Japanese: ガードスワップ Guard Swap) is a non-damaging Psychic-type move introduced in Generation IV. It was TM61 in Pokémon Sword and Shield.
Effect
Guard Swap switches the user's Defense stat stages and Special Defense stat stages with the target's Defense stat stages and Special Defense stat stages. Since this changes stat stages, the stat stages can be passed via Baton Pass.
Guard Swap bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
If powered up by a Psychium Z into Z-Guard Swap, the user's Speed stat is raised by one stage.
Description
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Learnset
By leveling up
By breeding
By TM
In other games
Pokémon Mystery Dungeon series
Guard Swap switches the user's Defense stat stages and Special Defense stat stages with the target's Defense stat stages and Special Defense stat stages.
Pokémon UNITE
In Pokémon UNITE, Guard Swap was Mr. Mime's second move. It since has been replaced by Power Swap. It was obtained by reaching level 6 and upgrading Light Screen into it instead of Barrier. The user fires a beam, swapping base Defense and Sp. Defense with another Pokémon for as long as they stay in range or until another target is Guard Swapped. Swapping with an enemy slows and damages them over time while increasing the user's movement speed. Swapping with an ally increases the movement speed of that ally and the user. Damage ticks every .5s. At level 13, the move heals the user, plus an ally if tethered to them every .5s.
Description
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In the manga
Pokémon Adventures
![]() Alakazam | |||
| The user takes some of its Special Defense stat and adds it to its Defense stat. | |||
| Pokémon | Method | ||
|---|---|---|---|
| User | First Chapter Used In | Notes | |
| Alakazam waves its hands, moving a part of its Special Defense to its Defense. | ||
| Mira's Alakazam | The Final Dimensional Duel VII | Debut | |

