Fire Spin (Japanese: ほのおのうず Flame Swirl) is a damage-dealing Fire-type move introduced in Generation I. It was TM13 in Pokémon Sword and Shield, and is TM024 in Generation IX.

Effect

Generation I

Fire Spin has a power of 15 and an accuracy of 70. Fire Spin inflicts damage and traps the target for 2-5 turns, damaging the target at the end of each turn. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Although only the first hit can be a critical hit, each consecutive turn will deal the same amount of damage. While the target is trapped, it will be unable to attack, and if the user of Fire Spin strikes before the target, when used, the target will also be unable to attack during the same turn. Fire Spin will prevent the target from attacking even if it hits a substitute.

Damage done by Fire Spin's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, Fire Spin will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Fire Spin has 0 PP, Fire Spin will still be used against the incoming Pokémon. After that use, the current PP of Fire Spin will roll over to 63, and full PP Ups will be applied to it.

In Pokémon Stadium, if the target Pokémon switches out before the duration ends Fire Spin is ended and the user's turn is skipped.

Even if Fire Spin misses, it will negate the recharge turn normally required for Hyper Beam. Additionally, if the user of Fire Spin attacks before the user of Hyper Beam during a recharge turn and the use of Fire Spin misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.

The target will be able to select a move during each turn of Fire Spin's duration, and will hit an incoming Pokémon with the selected move if the user switches out before the duration is over.

Fire Spin cannot thaw a frozen target.

In Stadium, a move can be selected during each turn of Fire Spin's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Fire Spin will negate the recharge turn of Hyper Beam only if successful.

Generation II

The target is now able to attack during Fire Spin's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<Pokémon> was trapped!" will appear. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed. If a trapped Pokémon uses Rapid Spin, it will be freed.

Generations III and IV

Fire Spin can now thaw a frozen target.

If a wild Pokémon uses Fire Spin on the player's Pokémon, the player may now escape if the affected Pokémon has Run Away or is holding a Smoke Ball. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was trapped in the vortex!"

If the user of Fire Spin is holding a Grip Claw, the duration of Fire Spin will always be 5 turns. Also, if an affected Pokémon is holding a Shed Shell, it can switch out.

Fire Spin can be used as the second move of a Pokémon Contest combination, with the user gaining 3 bonus appeal points if Sunny Day was used in the previous turn.

Fire Spin is now affected by King's Rock.

Generation V

Fire Spin's power and accuracy were raised to 35 and 85 respectively, and it now lasts for four to five turns. If a Grip Claw is held by the user, Fire Spin will now always last for seven turns. If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8. The text changes again, this time to "<Pokémon> was trapped in the fiery vortex!"

Generation VI onwards

The end turn damage of Fire Spin is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a Binding Band, the end turn damage of Fire Spin will increase to 1/6 of the target's maximum HP. Ghost-type Pokémon cannot be trapped by Fire Spin.

Description

Games Description
Stad A Fire-type attack that lasts two to five turns. The target cannot move while surrounded by flames.
Stad2 A Fire-type attack that lasts two to five turns. The flames make the target unable to move.
GSC Traps foe in fire for 2-5 turns.
RSE Traps the foe in a ring of fire for 2 to 5 turns.
FRLG The foe is trapped in an intense spiral of fire that rages two to five turns.
ColoXD Traps the target in a ring of fire for 2 to 5 turns.
DPPtHGSSPBR The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
SV The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

Learnset

By leveling up

By TM

By breeding

By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0006 Charizard FireIC Big.png
FlyingIC Big.png
Monster Dragon Pokémon EXPO Gym Charizard
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Special move

Generation IX

# Pokémon Types Egg Groups Obtained with
0668 Pyroar FireIC Big.png
NormalIC Big.png
Field Wild Tera Pokémon - East Province (Area Three)SV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

In other games

Pokémon Mystery Dungeon series

In the Rescue Team, Explorers, and Adventure Squad series, Fire Spin deals damage and may inflict the Constriction status condition on the enemy. This renders the enemy unable to move (though it may attack) and lose 5 HP every two turns. This status lasts for 4-6 turns.

From Gates to Infinity onwards, the move instead may inflict the Fire Spin status condition for 6 turns, which renders the enemy unable to move (though it may attack) and lose 3 HP every two turns.

Pokémon Conquest

Stars: ★

Power: 12

Accuracy: 85%

Effect: Hits 4 to 5 times in one turn. If the move misses any target,
the multi-strike move will cease.
Users: Infernape   Chandelure

Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

In Pokémon GO, Fire Spin is a Fast Attack that has been available since February 16, 2017.

Updates

Gyms & Raids
  • February 21, 2017
    • Power: 15 → 14
    • Duration: 1.55 → 1.1 seconds
Trainer Battles
  • December 1, 2023
    • Power: 9 → 10

Pokémon Rumble Rush

FireIC RR.pngFire Spin
Attack power 16.87438
Charge time 1.16 seconds
Range type Circular (ranged)
Number of hits 3
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None
Fire Spin Rumble Rush.png

Pokémon Masters EX

Pokémon UNITE

In Pokémon UNITE, Fire Spin is Charizard's second move as Charmander. The user shoots a burst of fire forward, exploding on the first enemy hit or after traveling max distance, dealing damage over time and slowing enemies within the radius. Upon reaching level 7 as Charmeleon, it is replaced by either Fire Blast or Flare Blitz.

Description

Games Description
MDRB Inflicts damage on the target. It may also cause constriction. It thaws and frees frozen Pokémon.
MDTDS Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition. It thaws out frozen Pokémon.
BSL てきポケモンに ダメージをあたえる しかも いっていのかくりつで しめつけじょうたいにかえる こおっていたポケモンは こおりがとける
Conq. The target becomes trapped within a fierce vortex of fire that hits them four to five times.
MDGtI It damages an enemy. It could also cause the Fire Spin status condition. (In the Fire Spin, the enemy can't move and keeps taking damage.)
SMD
MDRTDX
It damages an enemy. It could also cause the Fire Spin status condition.

In the anime

Main series

May Blaziken Fire Spin.png
Blaziken Ursula Flareon Fire Spin.png
Flareon Shamus Heatmor Fire Spin.png
Heatmor Leon Charizard Fire Spin.png
Charizard
The user traps the target inside a fierce vortex of fire.
Pokémon Method
User First Used In Notes
Vulpix Light red energy flickers off Vulpix and its eyes glow light blue. Its eyes then glow red and a flame is released. When the flame hits the ground, it turns into a fiery tornado and hits the opponent; or, Vulpix releases a spiraling stream of fire from its mouth at the opponent.
Brock's Vulpix Pokémon Fashion Flash Debut
A Coordinator's Vulpix Staging a Heroes' Welcome! None
Charmander Charmander opens its mouth and a spiraling flame is released at the opponent from its mouth, trapping and burning it in a fiery tornado.
Ash's Charmander The Ninja Poké-Showdown None
Flareon Flareon opens its mouth and a spiraling red-orange flame is released at the opponent from its mouth.
Pyro's Flareon The Battling Eevee Brothers None
Savannah's Flareon Cruisin' for a Losin' None
Ursula's Flareon Opposites Interact! None
Ninetales Ninetales opens its mouth and releases a stream of spinning red-orange or orange fire with a yellow flame spiraling around it at the opponent. When the stream of fire hits the opponent, it curls around it for a moment before disappearing.
Blaine's Ninetales Riddle Me This None
Zane's Ninetales Beauty and the Breeder None
A Coordinator's Ninetales All Things Bright and Beautifly! None
A Trainer's Ninetales Lucario and the Mystery of Mew None
Arcanine Arcanine opens its mouth and a flame is released at the opponent from its mouth. When the flame reaches the opponent, it curls around it in a tornado; or, Arcanine's body becomes surrounded by fire and it tackles the opponent.
Gary's Arcanine The Battle of the Badge Arcanine could not legally learn Fire Spin at the time
Ramona's Arcanine The Stolen Stones! None
Keegan's Arcky The Stolen Stones! None
Charmeleon Charmeleon opens its mouth and a flame is released at the opponent from its mouth; or, Charmeleon slams its hands onto the ground, and a thin streak of fire shoots across the ground in front of it towards its target. The flame turns into a fiery tornado and it hits the opponent.
Mateo's Charmeleon The Crystal Onix None
Ritchie's Zippo Oaknapped! None
Trevor's Charmeleon A Legendary Photo Op! None
Charizard Charizard opens its mouth and a flame is shot at the opponent from its mouth. The flame twists around the opponent, trapping it; or, Charizard fires an orb of flames at the opponent from its mouth; or, Charizard swings its tail, sending a trail of yellow-orange fire from its tail flame at the opponent. The flame then circles around the opponent, trapping them in a ring of fire.
Ash's Charizard Enter the Dragonite Incorrectly called Ember in the English dubbed version of the debut episode
English debut in Fighting Flyer with Fire
A Coordinator's Charizard Disguise Da Limit None
Jessie's Charizard Grating Spaces! None
Trevor's Charizard A League of His Own! None
Leon's Charizard Flash of the Titans! None
Solrock Solrock releases a red-orange flame from the top rock on its head that spirals at the opponent; or, Solrock forms a red-orange spiral of fire in front of its its body and releases it at the opponent.
A wild Solrock Take the Lombre Home None
A wild Solrock The Mew from Here! None
Combusken Combusken opens its mouth and a ball of fire appears in its mouth. It then shoots a vortex of fire at the opponent from its mouth.
May's Combusken A Shroomish Skirmish None
Skitty Skitty lifts up its paw and a white orb appears. A spiraling red-orange fire then comes out of the orb at the opponent.
May's Skitty Mean with Envy Used via Assist
Mime Jr. Mime Jr. releases a vortex of fire from its mouth at the opponent.
James's Mime Jr. Spontaneous Combusken! Used via Mimic
Blaziken Blaziken opens its mouth and releases a spiraling flame from its mouth at the opponent.
May's Blaziken Once More with Reeling! None
Magmar Magmar releases a twister of orange-yellow fire at the opponent; or, Magmar releases a spiraling red-yellow stream of fire from its mouth at the opponent. As the fire reaches the opponent, it curls around it, surrounding it in a tornado of red-yellow fire.
A Coordinator's Magmar Settling a Not-So-Old Score! None
Paul's Magmar Lost Leader Strategy! None
Entei Entei releases a spiraling red-orange fire from its mouth at the opponent.
Entei (M03) The Rise of Darkrai None
Chimchar Chimchar releases a spiraling fire from its mouth that forms together into a vortex and hits the opponent. When hit, the opponent becomes trapped in a pillar of fire; or, Chimchar opens its mouth, and a ball of red-orange fire forms in front of it. A spiraling red-orange fire is then launched at the opponent.
Paul's Chimchar Top-Down Training! None
Chimchar of Team Poképals Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness None
Heatran Heatran opens its mouth and releases a spiraling red-orange fire from its mouth at the opponent.
Marcus's Heatran Arceus and the Jewel of Life None
Heatmor Heatmor spins around and releases a spiraling red-orange fire from its mouth at the opponent.
Shamus's Heatmor Evolution by Fire! None
Volcarona Volcarona releases a spiraling red-orange fire from its mouth at the opponent; or, Volcarona forms a ring of fire over its head.
A wild Volcarona Guarding the Guardian of the Mountain! None
A wild Volcarona Trial on a Golden Scale! None
Charizard Mega Charizard X releases a spiraling blue fire from its mouth at the opponent.
A Trainer's Charizard Diancie and the Cocoon of Destruction None
Braixen Braixen sticks out its wand, creating a huge flame that then dissolves into multiple streams of fire that spin around.
Aria's Braixen Dreaming a Performer's Dream! None
Litleo Litleo releases a spiraling red-orange fire from its mouth at the opponent.
A Performer's Litleo Performing with Fiery Charm! None
Delphox Delphox sticks out its wand and shoots a stream of swirling fire from the tip at the opponent.
Aria's Delphox Tag Team Battle Inspiration! None
Charizard Mega Charizard Y releases a spiraling red-orange fire from its mouth at the opponent.
Trevor's Charizard A League of His Own! None
Litwick Litwick fires a blue and purple stream of fire from the flame on its head at the opponent. The flame swirls around the opponent, trapping them.
Leader's Litwick Raid Battle in The Ruins! None
Moltres Moltres releases a stream of fire from its mouth at the ground, forming a circle around the opponent. The flame then forms into a fiery tornado around the opponent, trapping them.
A wild Moltres Advice to Goh! None

Pokédex entries

Pokémon Origins

Red Charizard Fire Spin PO.png
Charizard
The foe becomes trapped within a fierce vortex of fire.
Pokémon Method
User First Used In Notes
Charizard Charizard swings its tail, sending a trail of yellow-orange fire from its tail flame at the opponent. The flame then circles around the opponent, trapping them in a ring of fire.
Red's Charizard File 4: Charizard Debut

In the manga

Aim to Be a Card Master!!

The Electric Tale of Pikachu

Lara Laramie Ponyta Fire Spin EToP.png
Ponyta
The foe becomes trapped within a fierce vortex of fire.
Pokémon Method
User First Chapter Used In Notes
Ponyta Ponyta kicks its two back feet outwards and the flames on its tail stretches and curves. Multiple orbs of fire surrounded in a fiery aura also shoot out of its mane and spin around in circles behind it. A huge horizontal vortex of fire then shoots out from Ponyta's body behind it. As the opponent becomes trapped in the vortex of fire, the orbs of flames dart around and hit the opponent as well.
Lara Laramie's Ponyta The Human Race and the Pokémon Race Debut

Movie adaptations

Entei Fire Spin M20 manga.png
Entei
The foe is trapped by a vortex of fire.
Pokémon Method
User First Chapter Used In Notes
Entei Entei breathes a spiraling beam of fire from its mouth at the opponent.
A wild Entei I Choose You! Debut

Phantom Thief Pokémon 7

Pokémon Adventures

  • Charon's Heatran was revealed to know Fire Spin on the official website, but it has never been shown using the move.

Pokémon Battle Frontier

Pocket Monsters BW: The Heroes of Fire and Thunder

Pokémon Diamond and Pearl Adventure!

Pokémon Gotta Catch 'Em All

Pokémon Mystery Dungeon: Blazing Exploration Team

Honoo Fire Spin.png
Chimchar
The user shoots a swirling vortex of fire.
Pokémon Method
User First Chapter Used In Notes
Chimchar Chimchar shoots a swirling vortex of fire.
Honō BET2 Debut

Pocket Monsters Platinum: Aim to Be Battle King!!

Pokémon Try Adventure

Soro Entei Fire Spin.png
Entei
The foe is trapped by a vortex of fire.
Pokémon Method
User First Chapter Used In Notes
Entei Entei breathes fire from its mouth and the opponent is trapped.
Soro's Entei TA04 Debut

Pokémon Zensho

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Despite the function of binding moves being changed from Generation I to Generation II, Fire Spin's description in Pokémon Stadium 2 still states it makes the target unable to move. This is also the case for Bind and Wrap.
  • Fire Spin is the only Fire-type move introduced in Generation I that cannot inflict a burn, and as a result it is the only one that cannot thaw a frozen target.

In other languages